Development

Overview

We use the following tools for development:

  • Bash shell (some of the scripts will modify your .bashrc)

  • Docker and Docker Compose for isolating system states and for development containers

  • pixi for package-level dependency management across platforms

  • ruff and pyright for linting, code-style enforcement, and type checking of Python code

  • clang-tidy and clang-format for C++ code

  • pre-commit for registering code checks as commit hooks

  • pytest for python code tests

We ensure that all code checks pass in a CI workflow before allowing PRs to merge into main.

Getting Started

First, there are local dependencies required to use our development pipeline. Run the following script from the repo root:

source dev_setup.sh --dev-sys-deps
newgrp docker

This will install docker, nvidia-container-toolkit, pixi, uv, and nvm (required for pyright). It also sets the OBELISK_ROOT environment variable to the path of the repository root on your local filesystem and installs some useful aliases to the .bashrc. If you do not want to install docker or the development dependencies, instead just run

source dev_setup.sh --skip-docker

Optionally, to build the development Docker container, run from the repo root:

docker compose -f docker/docker-compose.yml run --build obelisk

To enter the container without rebuilding or to join from a different terminal window, run

docker compose -f docker/docker-compose.yml run obelisk

If you are running on a machine with no Nvidia GPUs, you can instead run

docker compose -f docker/docker-compose-no-gpu.yml run --build obelisk

If your IDE supports it, you can instead use the provided .devcontainer to launch this container (VScode provides good support, and at the time of writing, devcontainers are a beta feature in JetBrains IDEs). Either way, your repository root will be mounted into the container at the exact same file location, your username, user ID, and group ID will be shared with the container, and you can freely run sudo without supplying a password for any command.

Once ready for development, you should start the pixi shell, which is like activating a conda environment (but pixi environments are project/directory-specific, not shell-wide). To do this, run in the repo root:

# if your machine has a gpu
pixi shell -e dev

# if your machine has no gpu
pixi shell -e dev-no-gpu

The environment dev contains the most critical development dependencies. However, you can view the available environment sets in the pixi.toml to start a different environment if you would like. For example, if you are only updating the docs, you can do this by setting the environment flag to docs.

While in the pixi shell and/or Docker container, all changes made in the repository or to the ~/.bashrc file persist in your local file system. You can also use git with no issue to push changes.

Building and Running the ROS Stack

All of the following commands should be run from within the devcontainer and within the dev pixi virtual environment (which can be entered by running pixi shell -e dev).

You can build eveerything with the terminal command:

obk-build

this will also be sure to build everything in the correct order.

In a seperate terminal, we can run a ROS stack with:

obk-launch config_file_path=<config file> device_name=<device>

Specifically, for the dummy examples this may look like:

obk-launch config_file_path=dummy_cpp.yaml device_name=onboard

All the documentation for the Obelisk terminal aliases can be found here.

Building and Running C++ Code

We can easily run C++ code using pixi. From within the dev enviroment, the available commands are:

  • cpp-ctest will run all tests registered with CTest. This is the command used in the CI to verify unit tests, so every test should be registered with CTest - see below.

  • cpp-test-node will run all the tests for the main Obelisk library and will do so using the Catch2 framework.

  • cmake which will re-build the cmake.

  • cpp-build which will compile the code.

Note that all the commands will automatically run the commands they depend on. For this reason, to re-build the cmake, compile the code, and run the tests, all we need to do is run cpp-ctest.

We can enter the dev enviroment with pixi shell -e dev or we can run those commands from the normal shell by pre-pending with pixi run -e dev. For example, to run the ctests, pixi run -e dev cpp-ctest.

In the future we will add more commands to run other parts of the code.

C++ Code Structure

The C++ libraries in obelisk/cpp are built with CMake.

All obelisk C++ libraries are placed in obelisk/. Each library should have its own folder. Within that folder there should be an include folder, a CMakeLists.txt, and the source files (i.e., not the header files - those go in include).

Testing

Unit tests are managed with Catch2. Ultimately we plan to run the tests with CTest, and therefore all unit tests need to be registered with CTest, see here. The tests are all placed within tests/tests_cpp.